晋太元中,武陵人捕鱼为业。缘溪行,忘路之远近。忽逢桃花林,夹岸数百步,中无杂树,芳草鲜美,落英缤纷。渔人甚异之,复前行,欲穷其林。 林尽水源,便得一山,山有小口,仿佛若有光。便舍船,从口入。初极狭,才通人。复行数十步,豁然开朗。土地平旷,屋舍俨然,有良田、美池、桑竹之属。阡陌交通,鸡犬相闻。其中往来种作,男女衣着,悉如外人。黄发垂髫,并怡然自乐。 见渔人,乃大惊,问所从来。具答之。便要还家,设酒杀鸡作食。村中闻有此人,咸来问讯。自云先世避秦时乱,率妻子邑人来此绝境,不复出焉,遂与外人间隔。问今是何世,乃不知有汉,无论魏晋。此人一一为具言所闻,皆叹惋。余人各复延至其家,皆出酒食。停数日,辞去。此中人语云:“不足为外人道也。”(间隔 一作:隔绝) 既出,得其船,便扶向路,处处志之。及郡下,诣太守,说如此。太守即遣人随其往,寻向所志,遂迷,不复得路。 南阳刘子骥,高尚士也,闻之,欣然规往。未果,寻病终。后遂无问津者。
| DIR:/opt/cloudlinux/venv/lib64/python3.11/site-packages/requirements_detector/ |
| Current File : //opt/cloudlinux/venv/lib64/python3.11/site-packages/requirements_detector/handle_setup.py |
from pathlib import Path
from typing import Union
from astroid import MANAGER, AstroidBuildingException, AstroidSyntaxError
from astroid.builder import AstroidBuilder
from astroid.nodes import Assign, AssignName, Call, Const, Keyword, List, Name, Tuple
from .exceptions import CouldNotParseRequirements
from .requirement import DetectedRequirement
class SetupWalker:
def __init__(self, ast):
self._ast = ast
self._setup_call = None
self._top_level_assigns = {}
self.walk()
def walk(self, node=None):
top = node is None
node = node or self._ast
# test to see if this is a call to setup()
if isinstance(node, Call):
for child_node in node.get_children():
if isinstance(child_node, Name) and child_node.name == "setup":
# TODO: what if this isn't actually the distutils setup?
self._setup_call = node
for child_node in node.get_children():
if top and isinstance(child_node, Assign):
for target in child_node.targets:
if isinstance(target, AssignName):
self._top_level_assigns[target.name] = child_node.value
self.walk(child_node)
def _get_list_value(self, list_node):
values = []
for child_node in list_node.get_children():
if not isinstance(child_node, Const):
# we can't handle anything fancy, only constant values
raise CouldNotParseRequirements
values.append(child_node.value)
return values
def get_requires(self):
# first, if we have a call to setup, then we can see what its "install_requires" argument is
if not self._setup_call:
raise CouldNotParseRequirements
found_requirements = []
for child_node in self._setup_call.get_children():
if not isinstance(child_node, Keyword):
# do we want to try to handle positional arguments?
continue
if child_node.arg not in ("install_requires", "requires"):
continue
if isinstance(child_node.value, (List, Tuple)):
# joy! this is a simple list or tuple of requirements
# this is a Keyword -> List or Keyword -> Tuple
found_requirements += self._get_list_value(child_node.value)
continue
if isinstance(child_node.value, Name):
# otherwise, it's referencing a value defined elsewhere
# this will be a Keyword -> Name
try:
reqs = self._top_level_assigns[child_node.value.name]
except KeyError:
raise CouldNotParseRequirements
else:
if isinstance(reqs, (List, Tuple)):
found_requirements += self._get_list_value(reqs)
continue
# otherwise it's something funky and we can't handle it
raise CouldNotParseRequirements
# if we've fallen off the bottom with nothing in our list of requirements,
# we simply didn't find anything useful
if len(found_requirements) > 0:
return found_requirements
raise CouldNotParseRequirements
def from_setup_py(setup_file: Union[str, Path]):
if isinstance(setup_file, str):
setup_file = Path(setup_file)
try:
ast = AstroidBuilder(MANAGER).string_build(setup_file.open().read())
except (SyntaxError, AstroidBuildingException, AstroidSyntaxError):
# if the setup file is broken, we can't do much about that...
raise CouldNotParseRequirements
walker = SetupWalker(ast)
requirements = []
for req in walker.get_requires():
requirements.append(DetectedRequirement.parse(req, setup_file))
return [requirement for requirement in requirements if requirement is not None]
|