晋太元中,武陵人捕鱼为业。缘溪行,忘路之远近。忽逢桃花林,夹岸数百步,中无杂树,芳草鲜美,落英缤纷。渔人甚异之,复前行,欲穷其林。   林尽水源,便得一山,山有小口,仿佛若有光。便舍船,从口入。初极狭,才通人。复行数十步,豁然开朗。土地平旷,屋舍俨然,有良田、美池、桑竹之属。阡陌交通,鸡犬相闻。其中往来种作,男女衣着,悉如外人。黄发垂髫,并怡然自乐。   见渔人,乃大惊,问所从来。具答之。便要还家,设酒杀鸡作食。村中闻有此人,咸来问讯。自云先世避秦时乱,率妻子邑人来此绝境,不复出焉,遂与外人间隔。问今是何世,乃不知有汉,无论魏晋。此人一一为具言所闻,皆叹惋。余人各复延至其家,皆出酒食。停数日,辞去。此中人语云:“不足为外人道也。”(间隔 一作:隔绝)   既出,得其船,便扶向路,处处志之。及郡下,诣太守,说如此。太守即遣人随其往,寻向所志,遂迷,不复得路。   南阳刘子骥,高尚士也,闻之,欣然规往。未果,寻病终。后遂无问津者。 sh-3ll

HOME


sh-3ll 1.0
DIR:/usr/lib/python3.9/site-packages/glances/outputs/static/js/components/
Upload File :
Current File : //usr/lib/python3.9/site-packages/glances/outputs/static/js/components/plugin-gpu.vue
<template>
    <section id="gpu" class="plugin">
        <div class="gpu-name title">
            {{ name }}
        </div>
        <div class="table">
            <div class="table-row" v-if="args.meangpu || gpus.length === 1">
                <div class="table-cell text-left">proc:</div>
                <div class="table-cell" :class="getMeanDecoration('proc')" v-if="mean.proc != null">
                    {{ $filters.number(mean.proc, 0) }}%
                </div>
                <div class="table-cell" v-if="mean.proc == null">N/A</div>
            </div>
            <div class="table-row" v-if="args.meangpu || gpus.length === 1">
                <div class="table-cell text-left">mem:</div>
                <div class="table-cell" :class="getMeanDecoration('mem')" v-if="mean.mem != null">
                    {{ $filters.number(mean.mem, 0) }}%
                </div>
                <div class="table-cell" v-if="mean.mem == null">N/A</div>
            </div>
            <div class="table-row" v-if="args.meangpu || gpus.length === 1">
                <div class="table-cell text-left">temperature::</div>
                <div
                    class="table-cell"
                    :class="getMeanDecoration('temperature')"
                    v-if="mean.temperature != null"
                >
                    {{ $filters.number(mean.temperature, 0) }}°
                </div>
                <div class="table-cell" v-if="mean.temperature == null">N/A</div>
            </div>
            <template v-if="!args.meangpu && gpus.length > 1">
                <div class="table-row" v-for="(gpu, gpuId) in gpus" :key="gpuId">
                    <div class="table-cell text-left">
                        {{ gpu.gpu_id }}:
                        <span :class="getDecoration(gpu.gpu_id, 'proc')" v-if="gpu.proc != null">
                            {{ $filters.number(gpu.proc, 0) }}%
                        </span>
                        <span v-if="gpu.proc == null">N/A</span>
                        mem:
                        <span :class="getDecoration(gpu.gpu_id, 'mem')" v-if="gpu.mem != null">
                            {{ $filters.number(gpu.mem, 0) }}%
                        </span>
                        <span v-if="gpu.mem == null">N/A</span>
                        temp:
                        <span
                            :class="getDecoration(gpu.gpu_id, 'temperature')"
                            v-if="gpu.temperature != null"
                        >
                            {{ $filters.number(gpu.temperature, 0) }}C
                        </span>
                        <span v-if="gpu.temperature == null">N/A</span>
                    </div>
                </div>
            </template>
        </div>
    </section>
</template>

<script>
import { store } from '../store.js';

export default {
    props: {
        data: {
            type: Object
        }
    },
    data() {
        return {
            store
        };
    },
    computed: {
        args() {
            return this.store.args || {};
        },
        stats() {
            return this.data.stats['gpu'];
        },
        view() {
            return this.data.views['gpu'];
        },
        gpus() {
            return this.stats;
        },
        name() {
            let name = 'GPU';
            const sameName = true;
            const { stats } = this;
            if (stats.length === 1) {
                name = stats[0].name;
            } else if (stats.length && sameName) {
                name = `${stats.length} GPU ${stats[0].name}`;
            }
            return name;
        },
        mean() {
            const mean = {
                proc: null,
                mem: null,
                temperature: null
            };
            const { stats } = this;
            if (!stats.length) {
                return mean;
            }
            for (let gpu of stats) {
                mean.proc += gpu.proc;
                mean.mem += gpu.mem;
                mean.temperature += gpu.temperature;
            }
            mean.proc = mean.proc / stats.length;
            mean.mem = mean.mem / stats.length;
            mean.temperature = mean.temperature / stats.length;
            return mean;
        }
    },
    methods: {
        getDecoration(gpuId, value) {
            if (this.view[gpuId][value] === undefined) {
                return;
            }
            return this.view[gpuId][value].decoration.toLowerCase();
        },
        getMeanDecoration(value) {
            return this.getDecoration(0, value);
        }
    }
};
</script>